Creating a new website or mobile app often demands a lot of resources – time, money, and effort. It gets even harder when you have many ideas, extensive features, but a tight budget. So how can you launch a digital product effectively without overspending? The answer is to use the Lean approach. This philosophy helps you start small, test your ideas quickly, and grow your product based on real user data. In this article, we’ll explore what the Lean approach is, where it came from, and how its two levels – the Lean Startup methodology and Lean UX principles – work together to give businesses maximum benefit. You’ll learn how to test an idea through an MVP with quick feedback, how hypothesis-driven design supports this process, what mistakes the Lean approach helps you avoid, and why it’s so beneficial for business. Finally, we’ll explain how it all works in practice and how the Obriy Design Büro team applies lean methods when working on client products.
What is the Lean approach?
The Lean approach originated in manufacturing. Its roots go back to Toyota, where engineer Taiichi Ohno developed the famous Toyota Production System (known in the West as lean production). The core idea of Lean is to maximize value for the customer while minimizing waste. In simple terms, a Lean-driven company tries to eliminate everything unnecessary – wasted time, excess materials, extra process steps – that doesn’t add value to the product. Instead, the focus is on efficiency, quality, and continuous improvement. This approach once helped Toyota become one of the world’s most successful car manufacturers, and it was later adopted by giants like Ford, Amazon, Intel, and Nike.
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Today, Lean philosophy goes far beyond factories. Its principles are actively used in all kinds of businesses, projects, and startups. This gave rise to Lean Startup in entrepreneurship and Lean UX in product design. Both are based on the same Lean tenets of cutting waste and continuously improving, but each applies to its own domain. Let’s take a closer look at them.
What is Lean Startup?
Lean Startup is a methodology for creating and growing businesses introduced by entrepreneur Eric Ries. It adapts Lean principles to the world of startups and digital products. Ries developed this approach based on his experience at tech companies, focusing on conserving resources, testing hypotheses rapidly, and continuously improving the product. Instead of the traditional model – where a startup might spend months or years and a large budget to build a “perfect” full-featured product before finding out if customers even want it – Lean Startup flips the script.
Under Lean Startup, you begin with a minimum viable product (MVP) – the simplest functional version of your idea that is just enough to test the core concept. The MVP isn’t fancy or complete. It’s built quickly and cheaply to validate key assumptions: Is there a demand for this product? Does our solution actually solve the problem as expected? Once real users try the MVP, you gather their feedback and data. With those insights, the team can decide what to build next, change, or improve.

Eric Ries emphasizes that many startups fail because they waste huge resources building features nobody needs. The Lean Startup approach helps avoid that by ensuring you build, measure, and learn in quick cycles, using minimal time and money to discover what really provides value to customers. In fact, Ries often calls startups using this method “startups without mistakes,” because the methodology is designed to catch faulty assumptions early before they become costly.
Basic principles of Lean Startup:
- Experimentation and hypothesis testing: Rather than making big guesses, the team treats each idea as a hypothesis and quickly tests it in the real world. Instead of long planning stages, you run small experiments that yield concrete results about what works and what doesn’t.
- Quick user feedback: Early users of the MVP give honest feedback. That real-world input is gathered immediately and used to improve the product. This feedback loop ensures you base decisions on what people actually do and say, not on theories.
- Iterative Build–Measure–Learn cycle: Development happens in short cycles. The team builds a prototype or feature, measures how it performs (user reactions, metrics), and then learns from the data to inform the next iteration. This looping cycle gives flexibility and the ability to adapt quickly as you discover new information.
- Minimum Viable Product (MVP): The MVP is a stripped-down early version of the product that delivers just enough value to test your main assumption. It’s created fast and with minimal cost to gauge the market’s interest. If the core hypothesis is confirmed, you can invest more confidently in expanding the product. If not, you’ve saved time and money by learning that the idea or approach was flawed before fully building it.
Many famous companies started with an MVP instead of a polished product. For example, Dropbox didn’t initially build a complex app. The founders made a simple demo video showing how the service would work. That video alone attracted enormous interest: their beta waitlist jumped from 5,000 to 75,000 people literally overnight, confirming huge demand before a single line of code was written.
Another example is Airbnb. The founders tested the idea in the simplest way – by putting up a basic website and listing their own apartment to rent to conference attendees in San Francisco. Three people ended up paying to sleep on air mattresses in their living room, proving strangers would rent lodging in someone’s home. These quick, low-cost tests gave Dropbox and Airbnb valuable validation. Instead of spending large sums on a full product, they used “available means” (a video, a simple website and an airbed) to make sure their concept had real potential.
That is the power of the Lean approach: rather than betting everything on unproven ideas, you test the idea quickly and get insight and confidence about whether to move forward.
What Is Lean UX?
Lean UX is the application of Lean principles to the user experience design process. Traditionally, designers might spend weeks or months creating detailed wireframes, specs, and pixel-perfect mockups in isolation before any user ever sees the product. Lean UX rejects this heavyweight, documentation-heavy approach in favor of speed, collaboration, and continuous learning.
In Lean UX, the design process becomes highly iterative and focused on getting user feedback fast. The UX team doesn’t aim for a perfect first design. Instead, they form a hypothesis about what interface or feature might solve the user’s problem, then quickly turn that into a prototype – even a rough sketch or basic interactive mockup – and test it with real users right away. The results of that test (What confused users? Which layout helped them complete the task?) inform the next design tweak, which is tested again, and so on. This rapid cycle echoes the idea that the faster the team makes mistakes, the faster they find the right solution. In other words, it’s better to put an imperfect design in front of users today and learn from it, than to spend six months crafting a “perfect” UI that fails when it finally meets reality.

Key features of Lean UX:
- Fast iterations, minimal documentation: Lean UX teams work in short cycles. They discuss an idea, immediately create a simple prototype (instead of writing a 30-page spec), and put it in front of users to get feedback. Design artifacts – sketches, draft screens, basic diagrams – are kept light and just “good enough” to test the idea. The goal isn’t to produce fancy deliverables; it’s to validate assumptions about the user experience as quickly as possible.
- Hypothesis-driven design: Every design choice is framed as a hypothesis (“We believe adding a progress bar will help users understand the checkout process”). The team only spends time designing features that address a presumed user need, and then they test that assumption in practice. If the hypothesis is wrong, they learn it early and can change course. This prevents designers from over-investing in features or details that users don’t actually care about.
- Cross-functional collaboration: Lean UX breaks down silos between departments. Designers work hand-in-hand with developers, product managers, marketers, analysts, and others from the very beginning. The whole team brainstorms solutions together and stays in sync, rather than design doing something in a vacuum and tossing it over the wall. This collaboration ensures the design not only looks good but also aligns with business goals and technical constraints. It also speeds up the process of making changes, since everyone needed to implement a tweak is involved in real time.
Constant user feedback: In Lean UX, the user is the ultimate judge of whether a design works. So the team seeks user feedback at every step – through usability tests, observing behavior analytics, surveys, etc. Decisions are based on evidence from real users, not just the team’s opinions. By continuously checking the design against actual user needs, Lean UX keeps the product on the right course. As an example, companies that prioritize customer feedback are 60% more likely to reach profitability, which underscores how critical listening to users is for a product’s success.
Lean UX essentially reinforces Lean Startup principles at the design level. If Lean Startup helps decide what product or features to build (based on what users need), Lean UX helps figure out how to design those features in the most user-friendly way. Importantly, Lean UX is not designed for its own sake – it’s a tool to quickly test each product iteration with users, gather insights, and improve both the usability and the product itself. This way, design isn’t done in an “ivory tower”; it happens together with users and evolves based on their real feedback.
Combine Lean Startup and Lean UX
We’ve looked at Lean Startup and Lean UX separately, but in practice, they work best when combined into a single, unified product development process. In fact, Lean UX emerged as a natural extension of Lean Startup. Eric Ries himself noted that Lean UX is essentially applying Lean Startup ideas in the context of design. Together, these approaches enable an ideal collaborative workflow, rapid product launches, and continuous quality improvement. Simply put, Lean thinking permeates the entire product cycle – from the high-level business strategy down to the design of each interface element.
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In practice, developing a product with both Lean Startup and Lean UX looks like a series of repeating cycles that take you “from idea, to prototype, to market, and back again for improvement.”
Here’s how a typical iteration might go:
- Form Hypotheses and Plan: Everything starts with identifying a user problem to solve and formulating hypotheses about how to solve it. The team – which includes the product manager, designers, developers, etc. – discusses what the user needs and brainstorms possible solutions. For example, they might hypothesize: “Users want a way to order service X via a mobile app in just a few steps.” It’s crucial at this stage to define the minimum set of features required to solve the core problem (this will shape the MVP). The team leverages user research and insights (surveys, interviews, past data) to ensure they focus on a real pain point. By the end of this planning, everyone is aligned on what they’re going to build first and what assumption they are testing.
- Build an MVP and Design the UX: Next, the team quickly builds the MVP – the basic functionality needed to test the hypothesis. At the same time, UX/UI designers are creating the MVP’s interface. They might sketch user flows, draw simple screen layouts, or even conduct a short “design sprint” to generate ideas. The key is that designers don’t aim for pixel-perfect details at this point. They craft a UI that’s clear and usable enough for users to try the core feature, and nothing more. For instance, if the product is a mobile app, the MVP might consist of just a few primary screens with very basic visuals but all the essential buttons and text. The Lean UX mindset ensures the design is focused only on enabling the user’s main task and doesn’t include any superfluous elements. Throughout this step, designers and developers work hand-in-hand: the design is adjusted to fit technical constraints, and engineers only build what’s needed for the test. The result is a working MVP with a “just good enough” UX to let users experience the idea.
- Launch and Collect Feedback: Now the MVP goes out into the wild. The team releases it to users – perhaps as a beta version, to a small audience, or even manually providing the service behind the scenes. Real users start interacting with the product, and this is where both Lean Startup and Lean UX enter the measure phase. The team diligently collects data and feedback. They look at quantitative metrics: e.g. how many people tried the feature, did they complete the intended task, where did they drop off, how often are they coming back, etc. They also gather qualitative feedback: watching how users navigate the interface, asking users about their experience, and noting any confusion or suggestions. This can involve usability testing sessions, feedback forms, customer support queries – any channel where users express their thoughts. The goal is to learn how the MVP performs in reality: Does it solve the user’s problem? Which parts do users love or hate? Where do they get stuck or frustrated?
- Analyze and Learn: After a period of data gathering, the team analyzes the results. On the business side (Lean Startup), the question is whether the main hypothesis was validated. For example, if the hypothesis was that users would order service X via the app, did that actually happen? If very few users used the MVP or the metrics fell flat, it might indicate the idea is not meeting a real need (or that it needs a serious pivot). If users did engage and found value, that’s a green light to keep going. On the design side (Lean UX), the team digs into the user experience feedback. What UX issues were discovered? Perhaps users couldn’t find a certain button, or maybe they expected a feature that’s missing. Maybe 30% of users tried to swipe when that wasn’t supported – a sign the design could better match their expectations. All these insights are concrete lessons. The team discusses them openly, often revisiting the drawing board to figure out solutions. The crucial part is that decisions are now evidence-based. Instead of guessing, the team has actual user behavior and reactions to guide their next move.
- Iterate and Improve: Armed with what they learned, the team now iterates. They revise the product plan and design for the next version. If the overall concept was validated, they might add another important feature request that users had, or improve the worst pain point discovered. If a hypothesis was disproven, they may adjust the strategy entirely (commonly known as a pivot – changing the product direction to a new hypothesis). In terms of execution, they again decide the minimum change needed for the next test. Then the designers update the UI/UX accordingly – fixing the confusing parts, enhancing clarity, possibly introducing new screens for new functionality. Developers implement these changes. Importantly, the Lean approach is maintained: no gigantic six-month version updates. It’s about making small, incremental improvements quickly and immediately testing them again. So Version 2 of the MVP (or the next set of features) is released, the cycle repeats with collecting feedback, analyzing, and so on. With each loop, the product inches closer to what users truly want, and the design becomes more refined and user-friendly. Over time, these small cycles lead to a robust, fully-fledged product – but one that has been continuously shaped by real user input at every step, rather than by assumptions made in a boardroom.
By integrating Lean Startup and Lean UX in this way, both the business logic and the user experience of the product evolve together. Designers aren’t off in a corner making wireframes no one asked for – they are involved from day one in meeting the product’s strategic goals and validating usability. Product managers and engineers aren’t treating design as an afterthought – they understand that a feature only delivers value if users can successfully use it, so UX is a priority. Lean Startup guides what the team should build next, and Lean UX ensures that how it’s built will work well for the user. The whole team operates as one unit, rapidly responding to feedback and making the product better with each iteration.
Benefits of the Lean approach for business
Embracing the Lean approach when launching a digital product offers several clear benefits for businesses. Here are the biggest advantages:
- Save time and money: Building an MVP instead of a full-blown product significantly reduces initial costs and development time. Developing a minimal version typically requires 30–50% less investment than building out a complete product up front. By focusing only on core features, you avoid spending budget on bells and whistles that might turn out unnecessary. An MVP also reaches the market faster – in months instead of years – which means you start learning (or even earning revenue) sooner. In today’s competitive environment, being quick is critical: if you delay too long, a competitor might launch a simpler version of your idea first. Lean gives you a speed advantage.
- Avoid wasted effort and common pitfalls: The Lean approach helps you steer clear of classic mistakes that often sink startups. For example, it prevents the trap of investing months of work into features that users don’t actually want. Studies have found that around 80% of features in a typical software product are rarely or never used. Lean methodology combats this by validating feature needs early – you only build what you have evidence users need. It also forces you to listen to user feedback instead of guessing in a vacuum. Many businesses have failed by ignoring their users or sticking to a bad plan. Lean teams do small experiments and adjust course quickly, so they’re far less likely to spend time on the wrong thing. In short, you do less “busywork” and more of what truly matters.
- Faster time-to-market and greater adaptability: By releasing an MVP quickly, you get your product into users’ hands sooner, which helps you grab a foothold in the market early. While others may still be perfecting a grand version in the lab, you’re out there engaging real customers and learning. This adaptability is a huge competitive edge. Early feedback means you can pivot or refine your product to match market demands while your idea is still fresh and malleable. If users indicate they want a slightly different solution, you can adjust in the next iteration without having to undo a year of development. Essentially, Lean makes your startup more nimble. You’re always ready to change based on what’s happening in the market. Companies using a Lean strategy often find they can respond to trends or customer requests in weeks, not in long release cycles. This customer-centric agility can be the difference between leading the market and playing catch-up.
- Minimize risk, maximize chance of success: Perhaps most importantly, Lean dramatically lowers the risk of a catastrophic failure. Each MVP test is a small bet – if an idea doesn’t pan out, you find out quickly and cheaply, without having staked everything on it. It’s like steering a small boat that can easily change direction, rather than a huge ship that takes forever to turn. By the time you consider scaling up, you have solid evidence that your concept works. In fact, startups that validate their ideas early significantly increase their odds of success – one study showed they boost their chance of success by up to 70%. Lean startup has earned the nickname “the startup without mistakes” because it proactively uncovers potential failures when they are still fixable. Every step of the way, you’re asking: “Is this idea worth pursuing?” If not, you haven’t burned through all your funds to figure that out. And if yes, you move forward with confidence. For the business, this means a more efficient use of resources and a product that is far more likely to survive in the market because it’s been shaped by market reality from the beginning.
Lean in practice at Obriy Design Büro
Many clients come to us with a big vision for a website or app loaded with features. The reality is that budgets are limited, and launching everything at once can be too risky. Our answer is simple – starting by building a Minimum Viable Product (MVP) first.
MVP first: focus on essentials
Instead of developing every possible page and feature from day one, we launch with just the essential components of the product. For a website, this usually means:
- Homepage: introduces the core idea or value proposition clearly.
- Core services/features: showcases the main offerings or functionality.
- Contact page: provides an easy way for early users or clients to get in touch.
Sometimes, those essentials can even be condensed into a single page. For example, for Kuthban Sand Proppant Manufacturer and Small Town Witches tv show we were lean MVP that successfully presented the idea, attracted an initial audience, and even helped raise funds for further development. Launching just the basics lets us test assumptions and gather feedback without the overhead of a full-scale product.
Parallel design & development
Another key part of our process is parallel delivery. We don’t wait until all the design work is finished before starting development. Instead, as soon as one page’s design is ready, it goes straight into development. This means design and development run side by side, which cuts down the time to launch. By overlapping these phases:
- The project moves forward on multiple fronts, significantly speeding up delivery.
- Designers and developers can collaborate in real-time, catching issues and making improvements early.
- Clients see working pages sooner, giving them confidence and a chance to launch faster.
Benefits of our approach
By applying Lean Startup and Lean UX principles in Obriy Design Büro’s projects, we help our clients achieve:
- Faster go‑to‑market: Get a functional product in front of users quickly, ahead of competitors.
- Early user feedback: Real users can test the core product sooner, providing valuable insights to guide next steps.
- Flexibility to adapt: With a small initial scope, it’s easier to pivot or refine the product in response to feedback (without costly rework).
- Better budget control: Resources go into the highest-impact features first, ensuring money isn’t wasted on extras that users might not need.
This lean, step-by-step approach allows our clients to launch with confidence, reduce risks, and grow their product over time based on real-world feedback — rather than big upfront bets.
Launching with only the essential pages or core features is not a compromise — it’s a smart strategy. Design and development are serious investments, and treating them as “all or nothing” is often what drains budgets and delays results. A gradual rollout allows you to spend less upfront, get something real into the market faster, and build step by step as your product gains traction. This way, you protect resources, validate demand early, and create space to grow the product with confidence rather than pressure. By starting small, testing early, and learning from real users, you reduce risks while keeping momentum. Every iteration brings the product closer to what the market truly needs, without draining time and money on guesswork. Instead of chasing perfection, Lean keeps your team focused on progress and evidence, so each step delivers real value. This gradual, feedback-driven path may look modest at first, but it gives businesses the strongest foundation to grow with confidence and scale only when it truly matters.